What do you get?

We need all the help we can get.
Donations will go toward administrating, and running
our game-servers, and webservers, among development costs, like licenses, for developlment tools, etc. By donating, you will receive exclusive access to media and beta invites, as well as other benefits.

Rank

When you donate, you get a rank on your forum profile.




DONATOR MINION - Donate less than 10 dollars

Gives you the "Minion" Badge, on the forum profile, and a spot on the "Duke Nukem: Wall of Fame!"


GREATER DONATOR - Donate more than 10 dollars

Gives you the "Greater Donator" Badge, on the forum profile, and a spot on the "Duke Nukem: Wall of Fame!" You'll also get access to the "Early Access!" club, which secures your Screenshots, Concept art, Videos, and other media, before anyone else.


EPIC DONATOR - Donate more than 50 dollars

Gives you the "Epic Donator" Badge, on the forum profile, and a spot on the "Duke Nukem: Princes of Duke! Wall" You'll get access to the "Early Access!" club, which secures your Screenshots, Concept art, Videos, and other media, before anyone else. You'll also get access to the Duke Nukem 3D: Reloaded - Multiplayer Beta Program.


DONATE MASTER - Donate more than 100 dollars

Gives you the "Master" Badge, on the forum profile, and a spot on the "Duke Nukem: Kings of Duke! Wall" You'll get access to the "Early Access!" club, which secures your Screenshots, Concept art, Videos, and other media, before anyone else. You'll also get access to the Duke Nukem 3D: Reloaded - Multiplayer Beta Program.


DONATION EMPEROR - Donate more than 200 dollars

Gives you the "Master" Badge, on the forum profile, and a spot on the "Duke Nukem: Kings of Duke! Wall" You'll get access to the "Early Access!" club, which secures your Screenshots, Concept art, Videos, and other media, before anyone else. You'll also get access to the Duke Nukem 3D: Reloaded - Multiplayer Beta Program. You will also recieve an EXCLUSIVE Boxed version of Duke Nukem 3D: Reloaded when released, signed by all the Team Members, and a special note from the team Lead, Frederik Schreiber.



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Public Announcement

24-September-2011

After careful consideration of the progress and direction of the project, Interceptor Entertainment has decided to finish Duke Nukem: Reloaded at a future date that is yet to be determined.

Interceptor Entertainment still has the good will and non commercial license provided to us to use the Duke Nukem brand for our creative ambitions. We hope to resume that work again when the time is right.

In the interim, please know that the praise and support we received for our efforts has been both overwhelming and appreciated. Interceptor Entertainment looks forward to revisiting the DNR project in the future, along with several other new, creative pursuits. Our fans can rest assured: We are going to focus our efforts on exciting endeavors and we welcome the challenges that await us!

With sincere gratitude to our fans for their incredible support,
Interceptor Entertainment



Live Podcast Part 1 and 2

19-September-2011

We recently did our first live podcast, with a special guest.
We had Eddie Millanes hosting our first Live Podcast, about the upcoming beta, the media blackout, and what a journalist expects from Indie Games, when doing reviews. We also had our Voice Actor, a Level Designer and System Administrator on board. The podcast ends with questions from the fans. You don’t want to miss this!

Watch live streaming video from dukereloaded at livestream.com


Watch live streaming video from dukereloaded at livestream.com


DNR – Status Update!

16-August-2011

A small status update from the team:
We are currently working hard, at finishing the first playable version of Duke Nukem Reloaded.
The game was well recieved at Gearbox Software, and we have had a big media package, in-game trailer, and a “Behind the Scenes” Documentary ready, for a few months. But unfortunately we can’t share any of this with you just yet.
Just as you are waiting for the next official news about Duke Nukem Reloaded, we are waiting for
Gearbox Software to allow us to release what we have been working on.

The game is looking, and playing great. We have been striving for a High-End, Next Generation look
with a much darker theme than Duke Nukem Forever. Even though we can’t release our media package just yet,
you can take a look at the Samaritan Demo from Epic. The mood, the setting and the Graphical features are the same.

We are currently around 80% finished with the Multiplayer Beta,
and we are playing daily matches.

Without your support, this would never have happened. Once Gearbox Software decides, that it’s time for Duke Nukem Reloaded to be unleashed, you will know.

We are ready! We are just waiting for the “Go!”

Sincerely,
Frederik Schreiber
Project Lead

DNR Lead – Gearbox Trip

09-June-2011

The Project Lead, Frederik Schreiber, travels to the U.S, to visit Gearbox Software, for the very first Duke Nukem Reloaded presentation.
Follow his trip through daily blogs, which will include videos and pictures!

Click on the image below to be taken directly to the Blog!



Enjoy!

Team Meeting/Crunch Weekend!

03-June-2011

June 3rd, to June 6th, we had a Team Meeting, and Crunching weekend in Denmark.
This was the first time some of the Core Team Members met.

This was a very interesting weekend. We had a lot of fun.
During the weekend, the TV Show “Railgun TV” came by, to do a behind the scenes video-series
which will be launched once the media embargo lifts.

We also did a Live Walkthrough of the Duke Nukem Forever Demo for our Fans, which was a lot of fun.

Thanks for a great weekend guys.
It was nice meeting you, and im proud to see such dedicated and talented people on my team.
We’ll meet again very soon

Click on any of the Photos below, to be taken directly to the gallery!







Enjoy!

Duke Nukem 3D: Reloaded Office – Live Stream!

03-June-2011

The Duke Nukem Reloaded Live Stream from the Duke Office, with a DNF Demo Commentary,
Questions from the fans, and Duke Reloaded info, launches tonight at 23:00 (11 pm), UTC/GMT +2. 6 pm EST.
The link will be available here shortly before we go on air.



Enjoy!

Duke Nukem 3D: Reloaded: Podcast 3 and Poster Podcast Released!

15-Apr-2011

Duke Nuken 3D: Reloaded – Podcast #3! from Frederik Schreiber on Vimeo.


Duke Nukem 3d: Reloaded – Poster Podcast! from Frederik Schreiber on Vimeo.

Podcast #3 and Poster Podcast!

Podcast #3 and Poster Podcast is here for you to enjoy!

The third podcast will focus on Weapons, Concept art and Character Design.
We also have a special Poster Podcast, where we will review all the poster entries
from our “Cinema Poster” contest and pick a winner!
Dont mind a few names- and poster mixups in the podcast. We were just trying to have a little fun with it.
At least we got the winners right 😉

Starring
Frederik Schreiber – Project Lead
Nick Quackenbush – Lead 3D Artist
Chris Pollitt – Character Artist
Daniel Hedjazi – Level Designer / Producer
Martin Bodden – Concept Artist
Andreas Glad – Lead FX Artist


Content
1. Weapons
2. Concept Art
3. Character Design




Duke Nukem 3D: Reloaded – Podcast 2! from Frederik Schreiber on Vimeo.

Podcast #2

It has been 3 months since we announced our next pod-cast.
AND ITS FINALLY HERE. 60 minutes, packed with juicy details, new exclusive information,
a one-liner or 3 and previews from the soundtrack.

The second podcast will focus on how the current state of development, level design,
environments, management, sound development, and questions from our fans.

Starring
Frederik Schreiber – Project Lead
Nick Quackenbush – Lead 3D Artist
Barry Cogan – Lead Level Designer
Daniel Hedjazi – Level Designer
Anders Norddal – Audio Engineer


Content
Part 1: Barry and Daniel Talks about Level Design and Interactivity
Part 2: Frederik Schreiber Talks about Post Processig
Part 3: Nick Quackenbush Talks about Environments
Part 4: Anders Norddal Talks about Audio Production
Part 5: Frederik Schreiber Talks about Project Management
Part 6: Questions from the fans




Duke Nukem 3D – 15 years anniversary!

29-Jan-2011

Today, it is 15 years ago, Duke Nukem 3D was released. To celebrate this, we want to share a brand new piece of concept art.

We are proud to present: The RPG





Enjoy!

Blog Section Launched: Blog 1 and 2 posted!

27-Jan-2011

Our Blog section is finally online. The blog section gives our community a first look, at the behind the scenes work on Duke Nukem 3D: Reloaded.

In a series of articles, we will cover different areas of development. From Management to Level Design. Modelling to Sound Design.

The first two blogs can be found below.

The first blog post, is about the Horde mode, which will be featured in the Multiplayer version of the game. The blog goes in-depth with the new “Drop Pod” feature.

Click on the image below, to get straight to the first Blog post.



The Second blog post, is about the re-design process of the famous map “Hollywood Holocaust”. The post describes the process from concept to realization, in detail.

Click on the image below, to get straight to the second Blog post.



Enjoy!

PC Gamer Preview, Access Club and Jon st. John

20-Jan-2011

We hope you all had a great christmas and a new years eve, without any missing limbs.

We have some great news to share with you for 2011. First of all, make sure to check out the latest issue of
PC Gamer US (February Issue).



Our Early Access Club, are also open to our Donators (With the rank of Greater Donator or higher). The Early Access Club gives access to exclusive news and media + all the info you need about the Beta Test (If you are granted Beta Access).

Click on the image below, to get straight to the Club.



Last but not least, the original voice of Duke Nukem Mr. Jon st. John, will return to do the One-Liners for
Duke Nukem 3D: Reloaded. Through January, we have asked our fans on both Facebook, the Gearbox Forum, and our own Forum to give suggestions to new One-Liners. We have picked the best and funniest One-Liners from our community which will be featured in the Multiplayer Beta.



Hail to the King!

Duke Nukem 3D: Reloaded Theme – Sneak Peak!

11-Dec-2010

In the spirit of christmas, we want to share a small sneak peak
of the Duke Nukem 3D: Reloaded Theme.

Remember, nothing you see or hear in the video is final.
Everything is “Work in Progress”.

ENJOY!


PC Gamer preview, and IndieDb – Indie of the Year Top 100!

1-Dec-2010

Duke Nukem 3D: Reloaded will have a preview, in the next issue of PC Gamer US.
We are looking forward to it.


We are also among the Top 100, in the IndieDb – Indie of the Year competition!
This is a tremendous achievement – And its all because of you – Our fans! Help us do even better, and vote by following this link



Happy 1.st December!

1-Dec-2010

Happy 1.st December! Here is a present for ya’

To celebrate the 1.st of December, we have a small present for our fans.
A nice wallpaper, to Duke up your desktop! The wallpaper is available in a variety of resolutions.
Enjoy!



The new website is live!

24-Nov-2010

Welcome to the Duke Nukem 3D: Reloaded, official Website!

Duke Nukem 3D: Reloaded is a complete revision of what Duke Nukem 3D, might have looked like if it was created today. The vision behind the project, is to recreate Duke Nukem 3D, with the help of modern technology, gameplay elements, level design, visual effects and more using the award winning Unreal Engine 3.

This gives us the oppurtunity to take all the best from 1996 and deliver for 2010 / 2011. We are going to stay true to Duke Nukem 3D, but we are also going to be integrating all the new gameplay elements from this century! Thats why this is a “Revision”. Many of the locations, design decisions and gameplay elements behind Duke Nukem 3D, were limited because of technical limitations back in 1996.

But 2010 offers alot more technical advantages we can use to deliver the best Duke Nukem 3D experience possible.
On this official Duke Nukem 3D: Reloaded website you can follow our development closely as we post new media and podcasts. You can also read about the team, visit the forum and show us your support on twitter, facebook, moddb and indiedb.

Since this is a no budget project it is possible to donate money to the project. Donations go towards administrating and running our game-servers and webservers. You will also support other development aspects, like licenses, tools and more. By donating, you’ll get a lot of benefits, exclusive first access, screenshots, beta invites, etc. For more information about donations, please click the “Donate” button. All the help is appreciated.

Enjoy the new website!


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Do you want to be a beta tester?

The Interceptor team will be looking for people who want to be among the first to test the game. When the Multiplayer beta opens to the public, click below and prove you got what it takes!